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	<title>Phi for Fools &#187; online games</title>
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		<title>Interview With the Original Creator of Tetris</title>
		<link>http://www.mayabaratz.com/2009/06/18/interview-with-the-original-creator-of-tetris/</link>
		<comments>http://www.mayabaratz.com/2009/06/18/interview-with-the-original-creator-of-tetris/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 19:02:39 +0000</pubDate>
		<dc:creator>Maya Baratz</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[online games]]></category>
		<category><![CDATA[tetris]]></category>

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		<description><![CDATA[It&#8217;s been 25 years since the now-staple game, Tetris, was developed. Alexey Pajitnov, now 54, chats about the creation of his brainchild, which was (naturally) something of a side project as he was working on his research in artificial intelligence in the Soviet Academy of Sciences. If you think claiming royalties in the US is [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been 25 years since the now-staple game, Tetris, was developed. Alexey Pajitnov, now 54, chats about the creation of his brainchild, which was (naturally) something of a side project as he was working on his research in artificial intelligence in the Soviet Academy of Sciences. If you think claiming royalties in the US is complicated, try doing it in the Soviet Union. In 1984. </p>
<p><a href='http://www.onthemedia.org/transcripts/2009/06/12/09' >On the Media Podcast: Interview With the Creator of Tetris</a></p>
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